Zana's quest line focuses on her father, Shaper, who is at the centre of the Atlas of Worlds. The Atlas of Worlds is a visual overview of all the endgame content and is also known as the mapping system of the world. Completing maps of lower levels will allow access to higher level maps and thus, players would have to defeat harder monsters and bosses in order to progress through the endgame content. The Map Device opens six portals to the map, giving players six attempts or lives to complete the map. Doing maps gives players a chance to find Shaper who will then help Zana complete the ultimate goal, defeating Elder. Zana's Map Device is important as it allows players to access their maps which therefore results in players making currency, gaining experience and getting a chance for better gear to drop. When maps are used in the Map Device, each map takes the player to the specific area, allowing the players to fight against the monsters and bosses that only appear inside that map instance. Maps make up the most of the endgame content of Path of Exile. The founding members of the company are from all different backgrounds and come from all sorts of areas of the world, and each with their own area of expertise in designing and creating Path of Exile.
Grinding Gear Games is a gaming company that was founded in November of 2006 and originated in Auckland, New Zealand. When players encounter Zana inside a map, she will give you randomly selected options to choose from and each with different mission objectives, and therefore different rewards according to which map and mission players choose.
Zana's first mission is to complete a map that is Zana-modified and upon completion, she will introduce you to the Atlas of Worlds, an integral part of the end-game quest line. After completing the main quest line in Act 10, players can access the Map Device, an object that is used to access different areas by placing a map into the device. Zana is known as the Master Cartographer and the daughter of Shaper, and is important in the end-game and epilogue content. Zana is one of the main non-player characters (NPCs) from Path of Exile, an online video game and was created by a company called Grinding Gear Games first released in 2013.
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Path of Exile for Microsoft Windows (2013) ‹ The template Infobox character is being considered for merging. › Zana